[00:00.00]Thousands of UK gamers queued into the night [00:03.70]for the launch of what may be the world’s most anticipated video game. [00:08.06]Video game retailers opened at midnight to sell the first copies of [00:12.14]Call of Duty: Modern Warfare 2, [00:14.98]a game which is widely expected to shatter sales records. [00:20.35]The latest instalment in the Call of Duty franchise [00:23.02]was officially launched in the UK [00:25.21]at a cinema in Leicester Square in the heart of London’s West End, [00:29.73]a site usually reserved for the premiere of Hollywood blockbusters. [00:34.71]Actors dressed as soldiers patrolled the square [00:37.41]while British celebrities joined gamers [00:39.76]to take part in multiplayer sessions of the game. [00:43.50]The game, which is tipped to sell more than a million copies in the UK [00:46.92]in its first week of release, [00:48.87]features astonishing graphics and exciting gameplay [00:52.54]as the player takes on a group of ultra-nationalist Russian terrorists. [00:57.98]Predictably, the game has provoked a certain amount of criticism [01:01.46]as it is extremely violent and features a controversial scene [01:05.56]in which civilians are killed at an airport. [01:10.02]One British MP has attacked the game in the press, [01:12.89]describing his "absolute shock" at the violence portrayed in the game. [01:18.05]However, another MP has defended the game [01:20.74]by setting up a group on a social-networking website [01:23.81]which describes itself as "unashamedly pro-video games" [01:29.08]and which aims to "discuss how UK video gamers [01:32.84]can find their voice in newspapers and government". [01:36.70]More cynical observers have said that the game’s developers [01:39.46]deliberately included the scene in which civilians are massacred [01:43.43]in order to stir up controversy, [01:46.08]knowing that this will generate a huge amount of free publicity. [01:49.32]Whatever people’s views on violence in computer games, [01:52.83]the game is flying off the shelves around the UK [01:56.63]and is expected to generate $400m globally for its publishers.